
On a journey, Link encounters a forest creature, the Skull Kid, who has been possessed by the evil spirit of the titular Majora’s Mask. The game features the same Link from Ocarina of Time and takes place directly after it. Majora’s Mask throws out the most of the typical Zelda formula, taking the emphasis away from the dungeons and items and putting it instead on the world, the people in it and how Link’s presence affects them all. You see, despite everything that’s the same in Majora’s Mask next to Ocarina of Time, there’s a lot that’s different. These days, that’s a recipe for disaster, but in the year 2000 they did things a little bit differently. The game reuses all of the original games’ assets, characters, sounds and was developed in under a year.

Majora’s Mask has long stood in the shadow of Ocarina of Time, and on paper you can see why.

Sure, Majora’s Mask 3D was only officially announced last November, but ever since Ocarina of Time 3D was released many have clamored for this game to be given the same treatment as well.
